[Faust] hold 5D [8] - j.D - j.H - dj.D - delay j.D - j.Hx2
Performed on Steam version of Guilty Gear Strive v1.10.
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Stronger version of the combo above but not too hard.
[Faust] hold 5D [8] - j.D - j.H - dj.H - j.D - j.Hx2
Performed on Steam version of Guilty Gear Strive v1.10.
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Easy dust combo for some respectable damage.
[Faust] 5K - 2D - 236P
Performed on Steam version of Guilty Gear Strive v1.10.
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Good confirm for a free item when throwing this move out in neutral. Can whiff if you hit the 5K from max distance.
[Faust] c.S - f.S - 5Hx2 - 236P
Performed on Steam version of Guilty Gear Strive v1.10.
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Go to route for fullscreen knockdown + item.
[Faust] 236H - 88FRC - j.S - j.H - 5K - 6H - 41236K - 6H
Performed on Steam version of Guilty Gear Strive v1.10.
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Keeps afro after wallbreak.
[Faust] c.S - 5HH - 632146H
Performed on Steam version of Guilty Gear Strive v1.10.
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Good for burning meter for damage quickly. Useful in situations where you need to do good damage, but can't afford to let your opponent's Burst meter go up by much.
[Faust] c.S - 5HH - dash c.S - j.H - j.H - c.S - 5H - 6H
Performed on Steam version of Guilty Gear Strive v1.10.
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Meterless wallbreak with great damage, and easy to pull off. No need to dash to get the c.S off, just walk forwards a little before pressing.
[Faust] 5Px2 - 88RRC - jump delay j.H - c.S - j.S - j.H - c.S - 5H - 6H
Performed on Steam version of Guilty Gear Strive v1.10.
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Harder confirm for slightly better dmg. you can add 2S before 5H for no extra damage (because proration makes no sense).
[Faust] 236H - 66FRC - c.S - j.D - c.S - 6H - 41236K - 6H
Performed on Steam version of Guilty Gear Strive v1.10.
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Sacrifices afro for slightly more damage (usually not worth it).
[Faust] 5Hx2 - 236P
Performed on Steam version of Guilty Gear Strive v1.10.
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Since 5H is a great poke move at mid range, and the extension of this move has lots of utility packed into it, this confirm is very convenient for setting up item pressure.
[Faust] c.S - f.S - 5HH - 5K - 6H - whiff 66RRC - 6H - 41236K - 6H
Performed on Steam version of Guilty Gear Strive v1.10.
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Pretty easy to perform for how much dmg this does.
[Faust] 236H - FRC - 5K - j.K - j.D - Afro Explosion - 5K - 6H - 214S
Performed on Steam version of Guilty Gear Strive v1.10.
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Good easy dmg using Afro, great for killing the opponent after a successful 236H mixup when their health is low.
[Faust] 5Px2 - 2P
Performed on Steam version of Guilty Gear Strive v1.10.
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Up to 3 5Ps most of the time, 4 with dash momentum. Cutting it short at 5P is slightly better as 2P is +0 on hit.
[Faust] c.S - 2S - 5H - 66FRC - f.S - 2H - 236P
Performed on Steam version of Guilty Gear Strive v1.10.
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Sets up free item + very good Thrust positioning from most screen placements. Good defensive setup when you're in the corner, and great offsensive setup when you have the enemy in the corner. The opponent is barely in reach for a mixup if choosing to not go for the free item. Provides amazing wallbreak pressure.
[Faust] f.S - 5HH - 236P
Performed on Steam version of Guilty Gear Strive v1.10.
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Use if within 5H range.
[Faust] c.S - 2H - 236S [3]~1 - c.S - 236S [3]~1
Performed on Steam version of Guilty Gear Strive v1.10.
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High dmg MMM oki route. Doesn't let you go for item+throw/strike oki unless you end in the corner but still throw item and meaty with 2P, f.S or 2H. This combo doesn't work if you're in the corner, but works everywhere else.
[Faust] 5K - 2D - 236S [3]
Performed on Steam version of Guilty Gear Strive v1.10.
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Can be used to surprise the opponent by forcing them into a fast recovery. Can substitute 5K with c.S for more damage with the same properties, but less range on the initial hit. c.S is a very good option after this combo to catch people mashing, but isn't safe against invincible reversals.
[Faust] AA 5K - 6P - 41236K - 214P/K/S
Performed on Steam version of Guilty Gear Strive v1.10.
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Great for setting up Scarecrow oki.
[Faust] Throw - PRC - j.S - j.H - c.S - 2S - 5H - 6H
Performed on Steam version of Guilty Gear Strive v1.10.
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[Faust] 5P - 6P - 236P
Performed on Steam version of Guilty Gear Strive v1.10.
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1/2 5Ps most of the time, 3 with dash momentum
[Faust] AA 5K, 5K - j.H - airdash [3] j.H - 5K - 6H - 41236K - 41236K
Performed on Steam version of Guilty Gear Strive v1.10.
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Go-to midscreen meterless wallbreak off of AA 5K. If you're close enough for it, you can go for a 6H at the end for 200 damage instead. To connect this, you may need to dash a little before the 6H.
[Faust] hold 5D [8] - j.D - j.H - dj.H - j.D - j.H - dj.Kx2
Performed on Steam version of Guilty Gear Strive v1.10.
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Easy strong combo without delayed attacks
[Faust] CH 5H - 41236K [4] - H
Performed on Steam version of Guilty Gear Strive v1.10.
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Can OS by inputting 5Hx2 and delay 41236K to confirm the CH.
[Faust] 5P - 6P - 66FRC - c.S - j.S - j.H - c.S - 2S - 5H - 6H
Performed on Steam version of Guilty Gear Strive v1.10.
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Corner RC combo
[Faust] AA 5P - delay c.S - j.D - airdash j.D
Performed on Steam version of Guilty Gear Strive v1.10.
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Creates a safejump situation easily.
[Faust] CH c.S - 5H - 41236K [4] - H
Performed on Steam version of Guilty Gear Strive v1.10.
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Great and easy confirm for lots of dmg. Great for making people blow their Burst. Provides great oki with Scarecrow, or can be used to get some items out.
[Faust] AA 5K - hold 5D - 5K - j.S - j.H - 5K - 6H - 41236K - 41236K
Performed on Steam version of Guilty Gear Strive v1.10.
See more at the Dustloop Wiki!
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Meterless wallbreak to cover the same situation as the above combo.
[Faust] AA 5P - delay c.S - 5H - 214P/K/S
Performed on Steam version of Guilty Gear Strive v1.10.
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Useful when trying to find gaps in someone's offense + pretty good scarecrow oki. You can use 236P instead for good item oki as well.
[Faust] AA 5K - 6P - 236S [6]~1 - c.S - f.S - 5H - 41236K
Performed on Steam version of Guilty Gear Strive v1.10.
See more at the Dustloop Wiki!
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Meterless wallbreak anti air combo with great range.